(You're gonna have to explain this ID check thing to me. >.> I need a good solid weapon for Cee my Medic... and I'd -love- to Rp it out.)
Here's a rundown of the system we have currently. What's an ID?
An ID in terms of the in-game object has three pieces of information
on it: Name, coordinates/planet of residence, and weapon permit. Name
: Whatever your character's name is.Coordinates/Planet
: For example -4837, -9999 Dantooine. OR, if you don't have a house, you can use your ship, just the model and name such as YT-1300 "Bantha Blaster"Weapon Permit
: The permit levels are as follows:
C1 - Melee and pistols
C2 - Everything in C1, plus Carbines and Rifles
C3 - Weapons for Imperials and Imperial-licensed Bounty Hunters only
There are also Restricted weapons and special access for those, but generally will be based on specific guild authorizations, such as disruptors for DSA, not being too good at handling a ryyk blade unless you have the strength of a wookiee, etc.
If the information is all true, it's your legitimate Imperial-issued ID
, and will always check out. If you're looking for a fake ID, for example if you're looking for a higher permit level than you realistically would have, or are planning on using the weapon(s) for less than legal purposes in case it's tracked back to you, or have an obvious criminal record, you can put in whatever information you want for those three pieces, but when you submit it, you have to note it as a fake ID. We'll come to how fake IDs work in scanning later.Getting an ID (in-game object)
If it's legitimate, just send all the information in an in-game e-mail to Keery with a title/description so she knows it's for a legitimate ID. In about a week it should be up on a vendor for you. If it's -not- legitimate, you'd normally have to go find one of the seedy types like myself or Draz'tek or others who would RP out the transaction, then send it to Keery for you OOCly, picking the ID up for you when it's ready, etc.Getting an ID (bio information)
Having an in-game object is -not- required, you can just put the ID info in your bio as well. Having an item for the ID makes things just a little easier and immersive for everyone involved, but if you're in a rush or know your character would already be setup with it, you can put it in your bio.ID Scanning
Every legitimate ID will always pass a scan. Every fake ID will be subject to a check, using a 100-sided die. When you receive a fake ID game object, it will have a random number at the end, generally between 50 to 100. That is the number that the "scanner" has to beat in order to figure out it's a fake ID.
If you decided to put the fake ID in your bio, that number will be set at 65.